Hi I'm a .Net developer, hobbyist game dev and musician.
About Me:
I work in .Net enterprise software development. I can program proficiently in C# and have used C++, C, Python in multiple projects.
I am passionate about game development and have used Unity and Godot to create projects which you can see and play on my itch io page.
I study computer science and mathematics at QUT and have a 6.5 GPA. I have strong mathematics skills that complement my programming skills and enhance my approaches to problem solving.
I have a passion for music and use my musicianship and sound-design skills to produce SFX and soundtracks for games.
Most recent experience:
Currently in .Net enterprise software development while I finish my CS degree. I've worked on web projects with the .Net Blazor framework as well as large scale .Net C# desktop applications.
Worked on multiple Unity and Godot projects. Listed below.
I worked at the Asustralian Bureau of Statistics in an internship position over the 2022-2023 vacation period researching Natural Language
Processing for Information Extraction.
I worked as an RA for a PhD student at QUT finding and processing agricultural and land statistics.
QUT VRES program: I worked on a vacation research project to investigate multiple sclerosis. I analysed a system
of ordinary differential equations describing the kinetics of immune cells, specifically the interaction between
T-cells and the degradation of Myelin.
Poppin Blocks: Won the QUT Game Dev Club Winter
Game Jam 2025. A 2D puzzle game about matching colours of cute square characters. Repository
Animal Uprising: Local co-op platformer
twin-stick shooter in Godot. Fight back against the humans as animals to reclaim your land. Repository
Talking Dungeon: An incomplete prototype, a
turn-based 2D pixel art RPG similar to Chrono Trigger and Undertale. Repository
Seashell Collector: A cozy iterative game
about collecting seashells, befriending cute critters, and contemplating the meaning of life. Repository
I'm in my penultimate year of my Computer Science & Mathematics degree, in which I completed numerous
projects. My favourites were:
CAB302: Software Development: Where in a group of 5 we used an agile approach to develop a Java FX application with Automated CI via Github Actions. We made a balatro-like word game inspired by scrabble (the board game). Viewable here: Repository
IGB190: Created an ARPG in a group. Balanced gameplay and the game economy and added features. In which I was the main programmer.
CAB202 (microprocessors and digital systems): Completed an embedded systems project in C, creating a pattern
memory game with a microcontroller, 4 buttons, and a 7-segment display.
IGB102: Created an analogue synthesiser using a Raspberry Pi.
CAB203 (discrete mathematics): Used mathematical concepts to solve real-world problems with Python.
MXB201 Advanced Linear Algebra: Linear algebra!.
EGB240 Electronic Design: Where I designed, printed and soldered my own PCB design.
I've also completed multiple projects using numerous languages and frameworks: Java, GDScript, Python, C#, Unity,
and Godot. I thoroughly enjoy creating games, programming, and composing/producing music and SFX. I play guitar,
keys, and alto sax, and use Ableton Live, Serum, and Vital for sound design.